• Game,  News

    Money on sports betting

    In the information space around the topic of bets, hysteria and excitement are constantly maintained. Everywhere there is a veil of easy money, a beautiful life, and all at the expense of wins on betting. As a practicing and successful team in the field of betting, we can responsibly declare that it is possible to make bets, but this is not easy money at all. Let the wet dreams do not obscure your mind when you see images of half-naked models, expensive cars and yachts, carefree stays in tropical resorts on the next resource. All this is the dust that another fraudster, “kapper”, throws into your eyes while you are…

  • Game

    Cultist Simulator: the retrospective

    I talked at Develop this year about open production, a system of developing games in the full sight of your community and building your audience as you go. It reminded me that I hadn’t shared the Cultist Simulator retrospective as widely as I should have, and that the successes (and mistakes!) might be useful to indies who haven’t read it yet. So, here we are! Gama, spread this cautionary tale. It’s worth mentioning that there are lots of things – both good and bad – which don’t get a look-in, because they’re not the headline points. We’re absolutely delighted by Maribeth Solomon’s work on the soundtrack, for example, and I’m very proud we didn’t move…

  • Game,  News

    Baldur’s Gate II: The Anatomy of a Sequel

    Introduction Just over two years ago Baldur’s Gate was released. It was the culmination of nearly 90 man-years of work by a number of inexperienced, but very talented and creative individuals at BioWare. BioWare was a Canadian game developer, with only a single title (Shattered Steel) to its credit prior to Baldur’s Gate. Published by Black Isle Studios (the internal RPG division of Interplay Productions), Baldur’s Gate was the next in a line of famed RPGs that included the venerable Bard’s Tale and the highly respected Fallout, both developed by Black Isle. Baldur’s Gate beat the odds and was both a critical and a commercial success (it collected nearly all of the industry’s PC RPG of the year awards and…

  • News

    IT outsourcing risks and solutions for them

    While dealing with modern fast-paced business challenges, many companies decide to go for IT outsourcing to gain instant access to highly-skilled software engineers and cloud architects. However, many businesses are still reluctant to follow this road due to the various risks of IT outsourcing. We list the most important IT outsourcing risks and solutions for them, so you can make an informed decision. 4 main risks of working with an IT outsourcing company: Loss of control over the project Uncertain project outcomes Exceeding the initial budget IP loss and disclosure of data Here is why this happens and how to solve these quandaries. Loss of control over the project Hiring…

  • News

    Lottery of online casino – what is it?

    The homeland of the word “lottery” is Italy. Translated, it means “fate.” Any lottery draw is a game of chance based on a random selection of a ticket or number. The prize fund is formed from the total amount of money that the players themselves have made to participate in the draw. A certain share of funds is deducted to the organizers, and also goes to the payment of state taxes. For example, part of the Great Wall of China was erected thanks to the money of the players. Internet lottery Lottery (lotto) gained popularity around the world. They are involved, for the most part, gambling optimistic players who dream…

  • News

    Anti-Heroes In Video Games: Why It’s Fun To Be The Bad Guy

    You’re an honest-to-goodness, law abiding citizen. You don’t lie, you don’t steal, and you most certainly don’t kill. Like most people in society, you behave according to an ethical moral code which forbids any sort of reckless, deviant behavior. But when it comes to video games, that code is temporarily deactivated, and another, largely contradictory set of rules emerges: As Kara, you stole the bus tickets in Detroit: Become Human, and proceeded to lie about having found them. As Spyro the dragon, you routinely set flocks of sheep on fire. And as Garrett the master thief, you picked pockets and swiped valuables without a moment’s hesitation. A curious observer might conclude that…

  • News

    Get a job: Harmonix is hiring a Senior Server Engineer

    The Gamasutra Job Board is the most diverse, active and established board of its kind for the video game industry! Here is just one of the many, many positions being advertised right now. Location: Boston, Massachusetts Harmonix is seeking an experienced network-focused software engineer to join our team developing in-house backend services for our titles in development. As an integral part of our game development teams, you will work closely with designers and gameplay engineers to build out online functionality for brand new music-based games across multiple platforms. This is a senior, experienced role. As such, you’ll have the flexibility to help define and extend our (already modern) technology stack. It also…

  • Game

    Postmortem: Skirmish Line

    Over 3 years ago, I started work on Skirmish Line. You can and probably should check it out at this link to the Steam store page. In this post-mortem, I will be using what I call “The Good, the Bad, and the Unexpected” format for portions of the postmortem. Game development is complex and filled with uncertainty. There are good and bad aspects from various decisions but also sometimes unexpected outcomes, so I feel this format helps highlight the process more clearly. My goal is to help other indie developers by detailing my own journey, and I sincerely hope this helps others who are starting out. Starting Out Your Starting Skills When…